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Generals Zero Hour Rise Of The Reds Mod 1.8 UPD Download


Download File >> https://bytlly.com/2tul92





How to Download and Install Rise of the Reds Mod 1.8 for C&C: Generals Zero Hour


Rise of the Reds is a popular mod for C&C: Generals Zero Hour that adds two new factions, the Russian Federation and the European Continental Alliance, as well as many new units, buildings, powers and abilities for the original three factions. The mod also changes some of the game mechanics and improves the graphics and sound effects. If you want to experience a fresh and exciting gameplay with Rise of the Reds mod 1.8, here are the steps you need to follow:


Make sure you have C&C: Generals Zero Hour installed on your computer. You can buy it from Origin or Steam.


Download the Rise of the Reds mod 1.8 full version from Mod DB. This is a large file (about 2 GB) so it may take some time depending on your internet speed.


Extract the downloaded file using a program like WinRAR or 7-Zip. You should get a folder named "Rise of the Reds 1.85".


Copy the folder "Rise of the Reds 1.85" and paste it into your C&C: Generals Zero Hour installation directory. This is usually located at "C:\Program Files (x86)\EA Games\Command and Conquer Generals Zero Hour" or "C:\Program Files (x86)\Steam\steamapps\common\Command and Conquer Generals Zero Hour".


Run the file "ROTR Launcher.exe" inside the folder "Rise of the Reds 1.85". This will launch the mod launcher where you can adjust some settings and start the game.


Enjoy playing Rise of the Reds mod 1.8!


If you encounter any problems or have any questions, you can visit the mod's official page or join their Discord server for support and feedback.


The Russian Federation is a faction that relies on brute force and overwhelming firepower to crush its enemies. Its units are heavily armored and armed, but also slow and expensive. The Russians have access to powerful tanks, artillery, helicopters and bombers, as well as unique technologies such as Tesla coils, nuclear reactors and orbital strikes. The Russians also have a special mechanic called "Motherland Protocol", which allows them to call in reinforcements from their homeland at certain intervals.


The European Continental Alliance is a faction that focuses on defense and technology to outsmart its opponents. Its units are versatile and adaptable, but also fragile and costly. The Europeans have access to advanced vehicles, aircraft and drones, as well as unique technologies such as railguns, particle cannons and nanomachines. The Europeans also have a special mechanic called "Network Uplink", which allows them to hack enemy units and structures and gain various benefits from them.


The mod also adds many new features and improvements for the original three factions: China, USA and GLA. Each faction has been redesigned with new units, buildings, powers and abilities that reflect their strengths and weaknesses. For example, China has a new sub-faction called "Red Army", which specializes in infantry and propaganda warfare; USA has a new sub-faction called "Air Force", which specializes in air superiority and precision strikes; GLA has a new sub-faction called "Salvage", which specializes in scavenging and recycling enemy vehicles. The mod also changes some of the game mechanics such as the economy system, the veterancy system and the superweapon system to make the gameplay more balanced and diverse. a474f39169






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